Showing posts with label frameworks. Show all posts
Showing posts with label frameworks. Show all posts

Tuesday, 8 January 2013

The anatomy of Tank Rampage


Game Tasks

The general game consists a few fixed parts. These parts are necessary to read input, process data, show graphics, play sounds etcetera. In order to develop a game in an efficient & organized fashion and to determine what these parts are, it’s important to look at what a game has to do.